Does KAC log an attempt to change a cvar even without a LUA,
IE if I go into a server having no cheats or anything. And type r_drawviewmodels 2 into the console will KAC log this?
Will it kick me?
Will it ban me?
By default this would not do anything other than give me an error that cheats must be enabled on the server in order the change the cvar.
KAC logging ?
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Re: KAC logging ?
No.
The game itself when unmodified will prevent you from setting r_drawothermodels to anything when you are connected to a server that has sv_cheats 0.
My plugin is designed to check to see if the security measures VALVe put in place were bypassed.
The game itself when unmodified will prevent you from setting r_drawothermodels to anything when you are connected to a server that has sv_cheats 0.
My plugin is designed to check to see if the security measures VALVe put in place were bypassed.
Re: KAC logging ?
Still*
As i have posted before. It would be nice if kac could log.
1. "Kac are sucessfully installed"
2. "User x was kicked because of xxx"
1. So the user that installs kac get a confirmation that the log dir is writable and that kac is sucessfully installed
2. So server admins easier can help users that get kicked by kac
As i have posted before. It would be nice if kac could log.
1. "Kac are sucessfully installed"
2. "User x was kicked because of xxx"
1. So the user that installs kac get a confirmation that the log dir is writable and that kac is sucessfully installed
2. So server admins easier can help users that get kicked by kac
Re: KAC logging ?
You should have a KAC.log in your Sourcemod/logs directory with why & who was kicked from your server already.
Re: KAC logging ?
So far i have only seen bans logged not kickscoach wrote:You should have a KAC.log in your Sourcemod/logs directory with why & who was kicked from your server already.
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Re: KAC logging ?
Only certain kicks are not logged. Those are the ones when a person joins the server. This is due to the spam nature of joins.