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kac_eyes_antiwall

Posted: Thu Mar 18, 2010 7:40 pm
by Pablo
Well first off id like to say your work is very VERY much appreciated.

So i'm wondering when i turn on kac_eyes_antiwall 1 then i type kac_status it says anti-wall on.
But after i restart the server it is back to off?

Also i am running 1.2.0.8 am i automatically connected to the global ban list?

One other thing if i found a specific hack that isnt being detected would you be able to make a counter for it?

Thanks for everything.

Re: kac_eyes_antiwall

Posted: Thu Mar 18, 2010 11:20 pm
by nightrider
In oder to enable Anti-Walling on server reboot you need to add a couple of lines to your sourcemod.cfg
cfg/sourcemod/sourcemod.cfg

Code: Select all

//Anti-Walling

//kac_eyes_antiwall - Enable/Disable antiwall.
//By default it is disabled. (Only works for CS:S.)
kac_eyes_antiwall 1
my servers have this in the sourcemod.cfg

Code: Select all

//Kigen's Anti-Cheat 1.2.0 Beta


//Version of KAC (not changable)
kac_version

//If the CVar detection engine is enabled or not.
kac_cvars_enable 1

//If the Eye Test detection routine is enabled or not.
kac_eyes_enable 1

//If the Command protection engine is enabled or not.
kac_cmds_enable 1

//Amount of commands in a second before the player gets kicked. (Set to 0 to disable)
kac_cmds_spam 18

//Team auto ballance
//- Force everyone to auto-assign when joining a team.
kac_client_balance 0

//Prevents clients from connecting to server with a cl_cmdrate that is masked or to low.
kac_addcvar cl_cmdrate greater kick 1

//RCON crash prevent
//Prevents a specific crash with RCON.
//Default is disabled because it will expose your server to brute force guess attempts.
//Make a strong password before enabling this.
kac_rcon_crashprevent 1

//Logs all command usage into separate files based on server instance.
//Useful for debugging if you think someone is crashing your server by a command.
kac_cmds_log 0

//Anti-Walling

//kac_eyes_antiwall - Enable/Disable antiwall.
//By default it is disabled. (Only works for CS:S.)
kac_eyes_antiwall 1


Re: kac_eyes_antiwall

Posted: Fri Mar 19, 2010 12:57 pm
by Pablo
Thanks plugged that in. Does antiwall happen to cause floating weapons by any chance?

Re: kac_eyes_antiwall

Posted: Fri Mar 19, 2010 3:42 pm
by Kigen
It can, but generally shouldn't as that would be a bug.

Re: kac_eyes_antiwall

Posted: Fri Mar 19, 2010 4:10 pm
by Pablo
Ok and back to my 1st post to clarify i was wondering if someone who is on the global banlist is able to connect to my server?
I saw in an older post about kac_allow but that doesnt seem to do anything. I dont want them to be able to.

Re: kac_eyes_antiwall

Posted: Fri Mar 19, 2010 7:54 pm
by Kigen
If someone is on the global banlist and you are using the KAC version I distribute then they won't be able to join your server.

Re: kac_eyes_antiwall

Posted: Sat Mar 20, 2010 3:13 am
by Pablo
sounds good then thanks for prompt responses ill SHOW my appreciation soon enough thanks a million ;]