So here is the problem. This cvar should protect server from spamconnects (too fast reconnections etc), BUT:
seems that its detecting client only by his ip address, not steamid. For example, i have 2 pcs at home, i play on 1 of pcs, my brother plays on second pc. When map on server changes, we both get 1 minute bans. Seems, that this protection should work on steamid, not ip address. I have turned off this protection, cause many players share the same ip addresses (play from the same LANs etc)..
kac_client_antispamconnect problem
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Re: kac_client_antispamconnect problem
Yes, it detects by IP because in CS:S and the like (ep1 games) the Steam ID is not sent until later. By which the client would have disconnected.
Re: kac_client_antispamconnect problem
So for tf2 server there is no use of this feature. I choose better to disable it so server would not ban innocent players. Anyway, thanks for reply 

Re: kac_client_antispamconnect problem
Seems that since kac 1.2.0.6 kac_client_antispamconnect problem is back. You told that you disabled it by default, but now seems that even when this is 0, it still works like being 1. I play with my brother from the same external ip and when new map starts, we get banned for 1 minute. In version 1.2.0.5 i could add kac_client_antispamconnect 0 to server.cfg and we didnt get banned for 1 minute when map changed. So how to fix it ?
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Re: kac_client_antispamconnect problem
Set it to 1 then 0.
Basically add this to your server.cfg
Basically add this to your server.cfg
Code: Select all
kac_client_antispamconnect 1
kac_client_antispamconnect 0