the Kac_eyes_antiwall command is defaulted to 0, and i'd like to know exactly what it does as i use KAC for a private server (scrims etc) and i noticed one time i turned it on and it seemed like players don't appear as soon as they should on your screen. Example on Dust2 would be me watching Long from CT spawn. players seemed to just "appear" as they ran across enough to make picking difficult.
So, i am just hoping i can get an explanation to how it works so i can come to a conclusion on to enable/disable it. also, my server has not KAC banned anyone since i put the new KAC ban on it.... just wondering if anyone has had any KAC bans since verson 1.2.1.6 (i was using 1.1.9 when it was most active) Based on all my logs it has only enforced already active bans, never made any itself... although i do remember some post about a SDKHooks.ext plugin or something that was needed to catch wallhackers don't know if that is true or not...
For added information i never installed KAC on my server for the 1.1.9 verson i had a friend do it.
Kiegan Anti-Wallhack
- nightrider
- Community Moderator
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- Joined: Thu Oct 08, 2009 2:38 am
- Location: under a rock
Re: Kiegan Anti-Wallhack
This is the nature of the Anti-Wall hack in use.
It's experimental.
Trust me my servers get plenty of users getting banded by KAC.
It's experimental.
Trust me my servers get plenty of users getting banded by KAC.
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- Posts: 3
- Joined: Sun Apr 24, 2011 4:40 am
Re: Kiegan Anti-Wallhack
hi ,
on my server a lot of player uses wallhack ice , your anti-cheat the anti-wallhack OFF.
when will there be to activate , or what is the value to activate please
I'm sorry for my English
I enabled Anti-Wallhack , I tested with a Wallhack ice , but it does not detect a Wallhack ice is present
![Sad :(](./images/smilies/icon_e_sad.gif)
on my server a lot of player uses wallhack ice , your anti-cheat the anti-wallhack OFF.
when will there be to activate , or what is the value to activate please
I'm sorry for my English
I enabled Anti-Wallhack , I tested with a Wallhack ice , but it does not detect a Wallhack ice is present
![Sad :(](./images/smilies/icon_e_sad.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
- nightrider
- Community Moderator
- Posts: 878
- Joined: Thu Oct 08, 2009 2:38 am
- Location: under a rock
Re: Kiegan Anti-Wallhack
in console type kac_status
The console will return Kigen's Anti-Cheat Status Report
For example this is the console reply to my kac_status...
Kigen's Anti-Cheat Status Report
Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: Off
Network: On
Here is the list of commands.
kac_addcvar <cvar name> <comparison type> <action> <value> <value2 if bound>
kac_removecvar <cvar name>
kac_addcmd <command name> <ban (1 or 0)>
kac_removecmd <command name>
Here is the list of convar settings.
kac_version - Version of KAC (not changable)
kac_cvars_enable - If the CVar detection engine is enabled or not.
kac_cmds_enable - If the Command protection engine is enabled or not.
kac_cmds_spam - Amount of commands in a second before the player gets kicked. (Set to 0 to disable)
kac_eyes_enable - If the Eye Test detection routine is enabled or not. (Disabled for INS and CS:S)
kac_eyes_antiwall - Enable/Disable antiwall. By default it is disabled. (Works for all however, it is experimental.)
kac_eyes_antiwall_wait - Process only every x tick. Delays Antiwall processing every x tick. Default is 0 (meaning processing every tick).
The console will return Kigen's Anti-Cheat Status Report
For example this is the console reply to my kac_status...
Kigen's Anti-Cheat Status Report
Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: Off
Network: On
Here is the list of commands.
kac_addcvar <cvar name> <comparison type> <action> <value> <value2 if bound>
kac_removecvar <cvar name>
kac_addcmd <command name> <ban (1 or 0)>
kac_removecmd <command name>
Here is the list of convar settings.
kac_version - Version of KAC (not changable)
kac_cvars_enable - If the CVar detection engine is enabled or not.
kac_cmds_enable - If the Command protection engine is enabled or not.
kac_cmds_spam - Amount of commands in a second before the player gets kicked. (Set to 0 to disable)
kac_eyes_enable - If the Eye Test detection routine is enabled or not. (Disabled for INS and CS:S)
kac_eyes_antiwall - Enable/Disable antiwall. By default it is disabled. (Works for all however, it is experimental.)
kac_eyes_antiwall_wait - Process only every x tick. Delays Antiwall processing every x tick. Default is 0 (meaning processing every tick).
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- Posts: 3
- Joined: Sun Apr 24, 2011 4:40 am
Re: Kiegan Anti-Wallhack
hi
thank you for your answer , but your Kigen's Anti-Cheat does not detect the Wallhack mirror (ice)
I did a test I set up a the Wallhack mirror (ice) in my game and I'm back on the game server
my status
14:12:22 kac_status
14:12:22 Kigen's Anti-Cheat Status Report
Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: On
Network: On
the Kigen's Anti-Cheat I did not detect a Wallhack mirror (ice)
thank you for your answer , but your Kigen's Anti-Cheat does not detect the Wallhack mirror (ice)
I did a test I set up a the Wallhack mirror (ice) in my game and I'm back on the game server
my status
14:12:22 kac_status
14:12:22 Kigen's Anti-Cheat Status Report
Client Module: On
Client Anti-Rejoin: Off
Client Name Protection: On
Command Protection: On
Command Spam Protection: On
CVars Detection: On
Eye Test: Disabled
Anti-Wallhack: On
Network: On
the Kigen's Anti-Cheat I did not detect a Wallhack mirror (ice)
Re: Kiegan Anti-Wallhack
Dear mafia guy with annoyingly bad english,
The anti wallhack feature of KAC does not "detect" anything, it makes wallhacks useless by withholding player positions that are hidden behind walls etc.
So its more of a block on wallhacks than a detect of wallhacks.
The anti wallhack feature of KAC does not "detect" anything, it makes wallhacks useless by withholding player positions that are hidden behind walls etc.
So its more of a block on wallhacks than a detect of wallhacks.
- nightrider
- Community Moderator
- Posts: 878
- Joined: Thu Oct 08, 2009 2:38 am
- Location: under a rock
Re: Kiegan Anti-Wallhack
beef9205 That is correct.
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- Posts: 3
- Joined: Sun Apr 24, 2011 4:40 am
Re: Kiegan Anti-Wallhack
hi ,
thank you for your reply , Excuse me for my English![Crying or Very Sad :cry:](./images/smilies/icon_cry.gif)
thank you for your reply , Excuse me for my English
![Crying or Very Sad :cry:](./images/smilies/icon_cry.gif)
- nightrider
- Community Moderator
- Posts: 878
- Joined: Thu Oct 08, 2009 2:38 am
- Location: under a rock
Re: Kiegan Anti-Wallhack
pas de soucis que ma femme et mes enfants parlent couramment le français.
![Wink ;)](./images/smilies/icon_e_wink.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: Kiegan Anti-Wallhack
then u must be old, nightrider.
edit: u are old i can see it
nightrider 48 wow hehe
edit: u are old i can see it
![Smile :)](./images/smilies/icon_e_smile.gif)
![Image](http://img251.imageshack.us/img251/5562/spray1.jpg)