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Re: KAC 1.2.0 Open Beta

Posted: Sat Oct 31, 2009 3:47 pm
by Hemp
Commands, where them to enter How to make that ban ip?

Re: KAC 1.2.0 Open Beta

Posted: Sat Oct 31, 2009 5:53 pm
by Kigen
KAC will not IP ban.

There is no point.

KAC also does NOT support No-Steam/cracked servers.

Re: KAC 1.2.0 Open Beta

Posted: Sun Nov 01, 2009 12:13 am
by Hemp
For me a server No-Steam/cracked, ban me on ID,For me was chits, further to appear ban on ip?

Re: KAC 1.2.0 Open Beta

Posted: Sun Nov 01, 2009 9:35 am
by Kigen
I do NOT support no-steam/cracked servers.

Re: KAC 1.2.0 Open Beta

Posted: Sun Nov 01, 2009 9:53 am
by Hemp
Whether probably independently to enter what that change? That worked ban on ip?

Re: KAC 1.2.0 Open Beta

Posted: Sun Nov 01, 2009 9:55 am
by Hemp
I have simply gathered the server, and I wish to put AntiChits

Re: KAC 1.2.0 Open Beta

Posted: Sun Nov 01, 2009 10:49 am
by Kigen
No-Steam No support.

Also, congratz, you've been banned for warez.

Re: KAC 1.2.0 Open Beta

Posted: Wed Nov 04, 2009 10:10 pm
by justjr
Hi Kigen.
Firts congratz for the incredible work.
I wish to take some doubts out of me.
Whats the difference between the socks, and the non-socks version, I mean, I know one have to use sockets and the another dont.
But why? Why sockets is so important, whats the benefict to use it with sockets, cause I rather have as less plugins as possibles running.
Im using the 1.1.9 no socks version.
THeres no 1.2 beta ersion with no socks?
I will love to update with no sockets.

Thank you.

Re: KAC 1.2.0 Open Beta

Posted: Thu Nov 05, 2009 12:39 am
by Kigen
Main reason is I am going to expand the usage of Sockets to incorporate a lot of requested features plus more for auto-updating and what not.

Re: KAC 1.2.0 Open Beta

Posted: Thu Nov 05, 2009 5:43 am
by tehn00b
did you remove the mat_dxlevel yet?