Kigen's Anti-Cheat Download

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181
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Re: KAC 1.2.0 Open Beta

Post by 181 »

Does anyone know what I should do with this:

[SM] Unable to load extension "sdkhooks.ext" version is too new to load (5, max is 4)


Any Ideas?

SourceMod 1.2.4 Released

Is my sourcemod version need to be downgraded?
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181
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Re: KAC 1.2.0 Open Beta

Post by 181 »

181 wrote:Does anyone know what I should do with this:

[SM] Unable to load extension "sdkhooks.ext" version is too new to load (5, max is 4)


Any Ideas?

SourceMod 1.2.4 Released

Is my sourcemod version need to be downgraded?

I got it to work!


SourceMod 1.2.4
__________________________________

Important:

Copy folders/files to the sourcemod dorectory:
\cstrike\addons\sourcemod


How to install:
__________________________________

1.) You need to download this "sdkhooks11.zip":
http://www.nicholashastings.com/sdkhooks11.zip

2.) (Extract the .zip folder to your desktop and/or server)


3.)Copy the files in the folder "scr" to the correct directory:
  • extensions

    gamedata

    scripting
4.)Copy the files in the folder "ep1" to the correct directory:
(dir: Extensions)
  • sdkhooks.ext.dll
    sdkhooks.ext.so
Rambomst
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Re: KAC 1.2.0 Open Beta

Post by Rambomst »

Rambomst wrote:With the new KAC update was something implemented which kicks people for having special characters in there name and if something was how do I disable it?
Kigen
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Re: KAC 1.2.0 Open Beta

Post by Kigen »

It only blocks a certain UTF-8 space that is used by hackers and white space names. Unfortunately, it is not optional at this time. However, I am planning on expanding name options in the next update.
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beko
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Re: KAC 1.2.0 Open Beta

Post by beko »

I am getting this error on my l4d2 server running SM 1.3 / MMS 1.8 ... Any help will be appreciated

Code: Select all

L 11/23/2009 - 22:16:44: [SM] Unable to load extension "sdkhooks.ext": vstdlib_i486.so: cannot open shared object file: No such file or directory
Kigen
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Re: KAC 1.2.0 Open Beta

Post by Kigen »

beko wrote:I am getting this error on my l4d2 server running SM 1.3 / MMS 1.8 ... Any help will be appreciated

Code: Select all

L 11/23/2009 - 22:16:44: [SM] Unable to load extension "sdkhooks.ext": vstdlib_i486.so: cannot open shared object file: No such file or directory
Hmm, ask at the Allied Modder's forum.

http://forums.alliedmods.net/showthread.php?t=106748
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beko
Posts: 15
Joined: Tue Sep 15, 2009 10:57 pm

Re: KAC 1.2.0 Open Beta

Post by beko »

Kigen wrote:
beko wrote:I am getting this error on my l4d2 server running SM 1.3 / MMS 1.8 ... Any help will be appreciated

Code: Select all

L 11/23/2009 - 22:16:44: [SM] Unable to load extension "sdkhooks.ext": vstdlib_i486.so: cannot open shared object file: No such file or directory
Hmm, ask at the Allied Modder's forum.

http://forums.alliedmods.net/showthread.php?t=106748
Hi Kigen, Yes I was going to ask on Allied Modder's forum but this error just came after I installed the latest KAC so that is why I wanted to ask here. Could this happened because I didn't install SDKHOOKS you mentioned in the requirements for the last KAC update. I didn't want to install it since you mentioned that it's only required for Anti wallhack which Only works on CS:S at this time .
Do I have to install SDKHOOKS to use the last KAC? will Kac function fine even without sdkhooks and this error presents as mentioned in my last post?
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Re: KAC 1.2.0 Open Beta

Post by Kigen »

KAC will function fine without SDKHooks, however, you will probably continue to see that error unfortunately.
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Kigen
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Re: KAC 1.2.0 Open Beta

Post by Kigen »

I have a new module addition that will be released in the next KAC 1.2 update.

Its the Status module. It keeps track of all the other modules so you know whats going on with the server.
Kigen's Anti-Cheat Status Report
Network: On
CVars Detection: On
Translations: On
Command Protection: On
Command Spam Protection: On
RCON Crash Prevention: On
Eye Test: On
Anti-Wallhack: Off
It'll even help out in showing what errors there are with other modules.
Kigen's Anti-Cheat Status Report
Network: Unable to contact the KAC Master
CVars Detection: On
Translations: On
Command Protection: Off
Command Spam Protection: Disabled
RCON Crash Prevention: On
Eye Test: Off
Anti-Wallhack: Off
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Kigen
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Re: KAC 1.2.0 Open Beta

Post by Kigen »

Mmm, 3,355 lines of code so far on KAC 1.2.0.4. KAC 1.1.9 only had 1,535. The module that contributed the most to the number of KAC 1.2.0.4 is the CVar Module with 903 lines of code.
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